Players can interact with other creatures and objects to gain DNA points which in turn are used as currency to customize the creature in the Creature Creator, as well as necessary to progress through the stage. In the Creature Stage, the player takes control of a creature in a 3D environment in which a planet is randomly generated to explore. Although players can create their cells, they do not procedurally appear in the Cell Stage but rather pre-made Maxis cells only appear.Īs the generations go on, the cell grows larger and the camera pulls out until the cell becomes a multicellular organism, most often referred to as the creature.Īfter the Cell Stage, cells do not appear in the game.Ĭreatures, also known as "animals", are non-sapient creatures. This takes the player to the Cell Editor where one can give different abilities to the cell by adding parts, ranging from stronger weapons to various forms of movement. The cell can then find a mate and lay an egg. The objective here is to consume food to gather " DNA Points". In the Cell Stage, the player interacts with the world as a "cell", although it is more of a small, multicellular creature, like zooplankton. ![]() ![]() There are multiple types of creatures in Spore that the player can encounter through the stages: cells, creatures, tribal creatures, civilized creatures, and finally empire creatures.
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